====== .enchant ====== ^ .enchant ^^ |{{ enchant.webp?500x356 |Screenshot of a diamond pickaxe that has been enchanted with .enchant.}}|| ^Type|[[:Command]]| ^Category|[[:No Category|none]]| ^In-game description|"Enchants an item with everything,\\ except for silk touch and curses."| ^[[:keybinds#default_keybinds|Default keybind]]|none| ^Source code|[[w7src>net/wurstclient/commands/EnchantCmd.java]]| .enchant is a [[:command|chat command]] that enchants the item in the player's hand with every enchantment except for [[mc>Silk Touch]] and cursed enchantments. Most enchantments are applied at level 127, but [[mc>Quick Charge]] is applied at level 5 to prevent it from breaking [[mc>crossbow|crossbows]]. .enchant can only be used in [[mc>Creative Mode]], since it is not possible to modify NBT data in [[mc>Survival Mode]]. ===== Usage ===== To enchant an item, simply type ''.enchant'' into the chat box while holding the item. If the item has been enchanted successfully, there will be a chat message saying: ''**[Wurst]** Item enchanted.'' ((Only you can see this message.)) If the item could not be enchanted, the chat will display either: ''**[Wurst] [ERROR]** There is no item in your hand.'' ((Only you can see this message.)) if the main hand slot is empty, or: ''**[Wurst] [ERROR]** Creative mode only.'' ((Only you can see this message.)) if you are not in [[mc>Creative Mode]]. ===== Syntax ===== Main article: [[Command Syntax]] * ''.enchant'' Enchants the item in the player's main hand.\\ \\ * ''.enchant all'' [//[[:Wurst 6]] only//] Enchants all items in the player's inventory. ((This option has been removed in [[:Wurst 7]] because it was not very useful. "all" really did mean **all items** in the inventory, including food, building blocks, etc.))\\ \\ ===== Changes ===== ^Version^Changes^ |[[update:Wurst 1.1]]|Added ''.enchant''.| |[[update:Wurst 2.15]]|Added a primary action "Enchant Held Item" to the .enchant page in [[:Navigator]].| |[[update:Wurst 7.0pre1]]|Temporarily removed ''.enchant''.| |[[update:Wurst 7.0pre13]]|Re-added ''.enchant'' (without the ''all'' option). (Thanks to [[gh>MaxCoding3]]!)| {{tag>creative_mode_only NBT_data}}