====== FightBot ====== ^ FightBot ^^ |{{ fightbot.webp?500x265 |An example of using FightBot to fight against skeletons and creepers at night.}}|| ^Type|[[:Hack]]| ^Category|[[:Combat]]| ^In-game description|"A bot that automatically walks around and kills everything.\\ Good for MobArena."| ^[[:keybinds#default_keybinds|Default keybind]]|none| ^Source code|[[w7src>net/wurstclient/hacks/FightBotHack.java]]| FightBot is a Minecraft hack that automatically attacks nearby entities and walks towards them if they are too far away. It is most useful for fighting against mobs in mob farms or the MobArena minigame, but it can also be used to fight against other players as long as they are not very skilled or you have significantly better weapons and armor. ===== Settings ===== ==== Range ==== ^ Range ^^ ^Type|Slider| ^In-game description|"Attack range (like Killaura)"| ^Default value|4.25m| ^Minimum|1m| ^Maximum|6m| ^Increment|0.05m| The "Range" slider determines how far FightBot will reach when attacking its target. ==== ==== {{page>attack_speed&link&firstseconly}} ==== Distance ==== ^ Distance ^^ ^Type|Slider| ^In-game description|"How closely to follow the target.\\ This should be set to a lower value than Range."| ^Default value|3m| ^Minimum|1m| ^Maximum|6m| ^Increment|0.05m| The "Distance" slider determines how closely FightBot will follow the target. If the target is further away than this value, FightBot will walk towards it. This should always be set to a lower value than "Range", as otherwise FightBot will not be able to attack the target. ==== Use AI (experimental) ==== ^ Use AI (experimental) ^^ ^Type|Checkbox| ^In-game description|(none)| ^Default value|not checked| The "Use AI (experimental)" checkbox, when enabled, allows FightBot to use Wurst's AI pathfinder to find the best way to reach its target. When disabled, FightBot will simply walk towards its target in a straight line. This setting is labeled as "experimental" because it is possible for the AI to get stuck in some situations. ==== ==== {{page>pause_on_containers&link&firstseconly}} ==== Filters ==== FightBot uses the [[Generic Combat Filter List]]. ===== Changes ===== ^Version^Changes^ |[[update:Wurst 1.2 Beta]]|Added FightBot.| |[[update:Wurst 4.1]]|Added FightBot settings: Cooldown, Speed, Range, and Distance.| |:::|Fixed FightBot ignoring the attack cooldown.| |[[update:Wurst 4.5]]|FightBot can now fly properly if either creative mode flight or Wurst's [[Flight]] hack is enabled.| |:::|Fixed [[ClickAura]], FightBot, [[Killaura]] and [[KillauraLegit]] moving the player's head slowly when set to a slow attack speed.| |:::|Fixed FightBot not properly resetting the player's walking state.| |[[update:Wurst 6.1]]|Updated FightBot. (MC 1.10 & 1.9)| |[[update:Wurst 6.10]]|Added FightBot AI (optional).| |[[update:Wurst 7.0pre1]]|Temporarily removed FightBot.| |[[update:Wurst 7.0pre25]]|Re-added FightBot.| |:::|Added filters to FightBot.| |[[update:Wurst 7.5]] (Minecraft 1.14+)\\ [[update:Wurst 6.34]] (Minecraft 1.8 & 1.12)|FightBot and other combat hacks can now target end crystals.| |[[update:Wurst 7.5]]|Added a "Filter armor stands" checkbox to FightBot.| |:::|Replaced the "Filter villagers" checkbox in FightBot with a "Filter traders" checkbox.| |[[update:Wurst 7.6]]|Added a "Filter named" checkbox to FightBot.| |[[update:Wurst 7.25]]|Added a "Speed" slider to FightBot that determines its attack speed. When set to zero, the speed is dynamically adjusted to match your attack cooldown.| |[[update:Wurst 7.27]]|Added a "Pause on containers" setting to FightBot.| |[[update:Wurst 7.31]]|Fixed FightBot and [[Protect]] still attacking players if they're in your friends list.| |[[update:Wurst 7.32]]|Generally improved the aiming logic. All hacks that aim at things should now be a little bit harder for anti-cheat plugins to detect.| {{tag>has_attack_speed has_pause_on_containers has_generic_combat_filters}}