====== Killaura ======
"Aura" redirects here. For other uses, see [[List of Auras]].
^ Killaura ^^
^Type|[[:Hack]]|
^Category|[[Combat]]|
^In-game description|"Automatically attacks entities around you."|
^[[:keybinds#default_keybinds|Default keybind]]|R|
^Source code|[[w7src>net/wurstclient/hacks/KillauraHack.java]]|
[{{ :killaura_attacking.webp?400|Attacking another player with Killaura and [[Criticals]]. Notice how the crosshair is not pointing at the target, yet the attacks are still hitting it.}}]\\
[{{ :killaura_attacked.webp?400|Getting attacked by another player with Killaura. From this perspective, it looks like the attacker is facing the target. This prevents other players from seeing that Killaura is being used.}}]
Killaura is a [[:hack]] that automatically attacks [[mc>Entity|entities]] around the [[mc>player]].
Killaura faces its target on the [[wp>server-side]], but not on the [[wp>client-side]]. This allows the user too look around freely while still preventing other [[mc>players]] and server plugins from seeing that Killaura is being used. (See the pictures on the right for a demonstration of this effect.)
===== Settings =====
==== Range ====
^ Range ^^
^Type|Slider|
^In-game description|"Determines how far Killaura will reach\\ to attack entities.\\ Anything that is further away than the\\ specified value will not be attacked." [//[[:Wurst 7]] only//]|
^Default value|5|
^Minimum|1|
^Maximum|10|
^Increment|0.05|
===== =====
{{page>attack_speed&link&firstseconly}}
==== Priority ====
^ Priority ^^
^Type|Enum|
^In-game description|"Determines which entity will be attacked first.\\ **Distance** - Attacks the closest entity.\\ **Angle** - Attacks the entity that requires\\ the least head movement.\\ **Health** - Attacks the weakest entity."|
^Default value|Angle|
^Possible values|Distance, Angle, Health|
==== FOV ====
^ FOV ^^
^Type|Slider|
^In-game description|(none)|
^Default value|360°|
^Minimum|30°|
^Maximum|360°|
^Increment|10°|
The "FOV" slider limits how far Killaura will move the player's head in order to face and then attack an [[mc>entity]]. Any [[mc>entity]] that is outside of this field of view will not be attacked at all.
The FOV generally goes "both ways around": An FOV setting of 180° will attack any entities that are up to 90° away in any direction, resulting a 180° cone centered around where the player is facing. Similarly, an FOV setting of 90° creates a 90° cone where anything up to 45° away can be attacked, and so on. An FOV setting of 360° will attack targets all around the player.
The FOV setting takes both horizontal and vertical rotation into account and is always based on the player's [[wp>client-side]] facing.
==== Damage indicator ====
[{{ killaura_damage_indicator.webp?400|Example of Killaura's damage indicator visualizing the remaining [[mc>health]] of a [[mc>creeper]].}}]
^ Damage indicator ^^
^Type|Checkbox|
^In-game description|"Renders a colored box within the target, inversely proportional to its remaining health."|
^Default value|checked|
===== =====
{{page>pause_on_containers&link&firstseconly}}
==== Hit through walls ====
^ Hit through walls [//[[:Wurst 6]] only//] ^^
^Type|Checkbox|
^In-game description|(none)|
^Default value|not checked|
When checked, Killaura will only attack if the player has line-of-sight to the target. This helps with bypassing AntiCheat plugins but can sometimes cause problems when the target is behind [[mc>tall grass]] or similar blocks.
==== Filters ====
Killaura uses the [[Generic Combat Filter List]].
===== Changes =====
^Version^Changes^
|[[update:Wurst 1.1 Beta]]|Added Killaura.|
|[[update:Wurst 1.2.4 Beta]]|[[ArenaBrawl]], [[FightBot]], Killaura and [[Protect]] will no longer target dying entities.|
|[[update:Wurst 1.3 Beta]]|Smaller bugfixes for Killaura, [[FightBot]], etc.|
|[[update:Wurst 1.5.1 Beta]]|Added a slider for the Killaura [[#speed]].|
|[[update:Wurst 1.10 Beta]]|Added a slider for the Killaura [[#range]].|
|:::|Killaura now uses packets to face entities.|
|:::|The slider for the Killaura YesCheat+ speed now changes the normal Killaura [[#speed]].|
|:::|[[YesCheat+]] now limits the Killaura [[#speed]] to 12 attacks per second and the Killaura and Nuker [[#range]] to 4.25 blocks when it's enabled.|
|[[update:Wurst 2.9]]|Added an [[#FOV]] slider to Killaura, [[KillauraLegit]], [[BowAimbot]], [[Follow]], [[Protect]] and [[ForcePush]].|
|:::|Minor performance improvements for [[hacks]] that target [[mc>entities]] (Killaura, etc.).|
|[[update:Wurst 2.17]]|Attacking entities with Killaura while sprinting will no longer cancel the sprint.|
|[[update:Wurst 2.21]]|Fixed Killaura not properly bypassing when hitting entities behind the player.|
|[[update:Wurst 2.21.1]]|Fixed Killaura (and some other auras) doing weird things when [[mc>entities]] are outside of the user's range.|
|[[update:Wurst 2.25]]|Killaura, [[KillauraLegit]], [[ClickAura]] and [[BowAimbot]] will now prioritize targets based on their angle to the player’s server-side rotation instead of their distance to the player.|
|[[update:Wurst 3.0pre4]]|Killaura, [[KillauraLegit]], [[MultiAura]], [[ClickAura]], [[TP-Aura]] and [[TriggerBot]] will now work with the new [[mc>attack cooldown]].|
|[[update:Wurst 3.0]]|Fixed Killaura doing less damage than it should.|
|[[update:Wurst 3.1]]|Fixed Killaura not properly bypassing when hitting entities behind the player.|
|[[update:Wurst 3.2]]|Killaura can now be configured to hit entities through walls.|
|:::|Fixed Killaura (and some other auras) doing weird things when [[mc>entities]] are outside of the user's range.|
|[[update:Wurst 3.3]]|[[KillauraLegit]], [[MultiAura]], [[ClickAura]], [[TP-Aura]] and [[TriggerBot]] can now override the settings of Killaura with their own ones.|
|:::|Sliders can now be disabled. For instance, the "Speed" slider in Killaura won’t do anything while "Use cooldown as speed" is checked.|
|[[update:Wurst 4.4]]|Fixed Killaura not rotating the [[mc>player]]'s head properly.|
|[[update:Wurst 4.5]]|Killaura can now override the settings in [[Target]].|
|:::|Improved entity targeting algorithm. This increases the performance and accuracy all features that do something with entities (Killaura, [[BowAimbot]], [[Follow]], etc.), especially on servers that have a lot of entities.|
|:::|[[ClickAura]], Killaura, [[KillauraLegit]], [[MultiAura]] and [[TriggerBot]] will now only search for a target once they are ready for the next attack, increasing their performance.|
|:::|All attack speed sliders now have a minimum value of 0.1 attacks per second, meaning that any feature that attacks things can now be configured to wait up to 10 seconds between attacks.|
|:::|Fixed [[ClickAura]], [[FightBot]], Killaura and [[KillauraLegit]] moving the player's head slowly when set to a slow attack speed.|
|[[update:Wurst 5.6]]|Killaura, [[KillauraLegit]], [[ClickAura]] and [[BowAimbot]] will now prioritize targets based on their angle to the player’s server-side rotation instead of their distance to the player.|
|[[update:Wurst 5.9]]|Fixed locked checkboxes, sliders and color selectors not updating properly (a.k.a. Killaura ignoring the [[Target]] settings).|
|:::|Fixed [[#FOV]] calculations (a.k.a. Killaura sometimes not attacking anything).|
|[[update:Wurst 6.4]]|Simplified Killaura’s settings.|
|[[update:Wurst 6.8.1]]|Killaura will now work while blocking. (MC 1.8)|
|:::|Fixed Killaura and similar [[hacks]] sometimes sending incorrect rotation packets.|
|[[update:Wurst 6.18]]|Added an animation to Killaura that shows you how close you are to killing the selected [[mc>entity]].|
|[[update:Wurst 6.20]]|Added a "[[#Filter flying]]" setting to Killaura so you can filter out flying bots from Watchdog, etc.|
|:::|Increased the maximum value of Killaura's "[[#Range]]" setting to 10 blocks.|
|:::|Added a "[[#Priority]]" setting to Killaura so you can choose to prioritize targets by angle, by distance or by health.|
|[[update:Wurst 6.34]]|Added the "[[#Filter players]]", "[[#Filter sleeping]]", "[[#Filter flying]]", "[[#Filter monsters]]", "[[#Filter pigmen]]", "[[#Filter endermen]]", "[[#Filter animals]]", "[[#Filter babies]]", "[[#Filter pets]]", "[[#Filter traders]]", "[[#Filter golems]]", "[[#Filter invisible]]", "[[#Filter named]]", "[[#Filter armor stands]]" and "[[#Filter crystals]]" settings to Killaura.|
|:::|Improved Killaura's search tags.|
|[[update:Wurst 7.0pre1]]|Temporarily removed Killaura.|
|[[update:Wurst 7.0pre8]]|Re-added Killaura.|
|[[update:Wurst 7.1.2]]|Fixed a visual glitch of some settings in [[Navigator]]. (e.g. Killaura settings)|
|[[update:Wurst 7.3]]|Improved some of the tooltips for Killaura's settings.|
|[[update:Wurst 7.5]]|Added a "[[#Filter armor stands]]" checkbox to Killaura.|
|:::|Killaura can now target [[mc>end crystals]].|
|:::|Added a "[[#Filter end crystals]]" checkbox to Killaura.|
|:::|Replaced the "Filter villagers" checkbox in Killaura with a "[[#Filter traders]]" checkbox: when checked, it won’t target [[mc>villagers]], [[mc>wandering traders]] or modded traders.|
|[[update:Wurst 7.6]]|Added a "[[#Filter named]]" checkbox to Killaura.|
|:::|Improved Killaura's search tags.|
|[[update:Wurst 7.15.1]]|Fixed [[Killaura]] not rendering properly when extremely far from spawn.|
|[[update:Wurst 7.21]]|Re-added the [[#FOV]] setting in Killaura.|
|[[update:Wurst 7.23]]|Added a "[[#Damage indicator]]" checkbox to Killaura and [[KillauraLegit]]. (Thanks to [[gh>sudofox]]!)|
|[[update:Wurst 7.27]]|Added a "[[#Pause on containers]]" setting to Killaura.|
|[[update:Wurst 7.32]]|Generally improved the aiming logic. All hacks that aim at things should now be a little bit harder for anti-cheat plugins to detect.|
^ ForgeWurst ^^
|[[update:ForgeWurst 0.1 Beta]]|Added Killaura.|
|[[update:ForgeWurst 0.3 Beta]]|Fixed Killaura and [[PlayerESP]] targeting the fake players that [[Blink]] and [[Freecam]] create.|
|[[update:ForgeWurst 0.6 Beta]]|Added a "[[#Filter flying]]" setting to Killaura.|
|:::|Fixed Killaura's "[[#Filter sleeping]]" setting not actually filtering anything.|
|:::|Increased the maximum value of Killaura's "[[#Range]]" setting to 10 blocks.|
|[[update:ForgeWurst 0.7 Beta]]|Fixed Killaura's "[[#Filter flying]]" setting filtering out all [[mc>players]]. (MC 1.10.2)|
{{tag>PVP has_attack_speed has_pause_on_containers has_generic_combat_filters}}