====== TP-Aura ====== ^ TP-Aura ^^ | {{hack:t:tp-aura_500w.webm||loop,autoplay}} || ^Type|[[:Hack]]| ^Category|[[:Combat]]| ^In-game description|"Automatically attacks the closest valid entity while teleporting around it."| ^[[:keybinds#default_keybinds|Default keybind]]|none| ^Source code|[[w7src>net/wurstclient/hacks/TpAuraHack.java]]| TP-Aura is a Minecraft hack that automatically attacks the closest valid entity while randomly teleporting the user around it. This makes it much harder for the target to defend itself from the TP-Aura user. TP-Aura is a very effective PVP tool, but it also makes it very easy to get caught by anti-cheat plugins because of all the teleporting. ===== Settings ===== ==== Range ==== ^ Range ^^ ^Type|Slider| ^In-game description|(none)| ^Default value|4.25m| ^Minimum|1m| ^Maximum|6m| ^Increment|0.05m| The "Range" slider determines how far TP-Aura will reach to attack entities. It does not affect how far away from the target entity TP-Aura will teleport, thus setting the "Range" slider too low (below ~3m) can cause TP-Aura to stop attacking altogether. ===== ===== {{page>attack_speed&link&firstseconly}} ==== Priority ==== ^ Priority ^^ ^Type|Enum| ^In-game description|"Determines which entity will be attacked first.\\ **Distance** - Attacks the closest entity.\\ **Angle** - Attacks the entity that requires the least head movement.\\ **Health** - Attacks the weakest entity."| ^Default value|Angle| ^Possible values|Distance, Angle, Health| The "Priority" setting determines how TP-Aura will prioritize targets when there are multiple valid entities within range. The "Distance" setting will always attack the closest entity, even if it's behind the player. The "Angle" setting will attack the entity that is closest to the player's crosshair. The "Health" setting will attack the entity with the lowest health. ==== ==== {{page>pause_on_containers&link&firstseconly}} ==== Filters ==== TP-Aura uses the [[Generic Combat Filter List]]. ===== Changes ===== ^Version^Changes^ |[[update:Wurst 2.16]]|Added TP-Aura.| |[[update:Wurst 2.17]]|Attacking entities with TP-Aura while sprinting will no longer cancel the sprint.| |[[update:Wurst 3.0pre3]]|Broke TP-Aura.| |[[update:Wurst 3.0pre4]]|Fixed TP-Aura.| |:::|TP-Aura will now work with the new attack cooldown.| |[[update:Wurst 3.3]]|TP-Aura can now override the settings of [[Killaura]] with its own ones.| |[[update:Wurst 4.5]]|Fixed TP-Aura's teleportation speed being determined by the attack speed slider, even when the attack cooldown is used and the speed slider is disabled.| |[[update:Wurst 6.4]]|Improved TP-Aura.((The changelog doesn't specify what exactly was improved.))| |[[update:Wurst 7.0pre1]]|Temporarily removed TP-Aura.| |[[update:Wurst 7.0pre25]]|Re-added TP-Aura.| |:::|Added a "Priority" setting to TP-Aura.| |:::|Added filters to TP-Aura.| |:::|Removed the "Speed" slider from TP-Aura and made it always use the attack cooldown instead.| |[[update:Wurst 7.5]]|Added a "Filter armor stands" checkbox to TP-Aura.| |:::|TP-Aura can now target end crystals.| |:::|Replaced the "Filter villagers" checkbox in TP-Aura with a "Filter traders" checkbox.| |[[update:Wurst 7.6]]|Added a "Filter named" checkbox to TP-Aura.| |[[update:Wurst 7.25]]|Added a "Speed" slider to TP-Aura that determines its attack speed. When set to zero, the speed is dynamically adjusted to match your attack cooldown.| |[[update:Wurst 7.27]]|Added a "Pause on containers" setting to TP-Aura.| {{tag>PVP griefing has_attack_speed has_pause_on_containers has_generic_combat_filters}}