Table of Contents

.say

.say
TypeCommand
Categorynone
In-game description“Sends the given chat message, even if it starts with a
dot.

Syntax: .say <message>“
Default keybindH (for .say /home)
Source codenet/wurstclient/commands/SayCmd.java

.say is a chat command that sends a chat message, even if that message starts with a dot.

Usage

Especially when using Wurst to cheat in PVP games, you might get into a situation where an admin will ask you to proof that you are not cheating by typing something like .legit, .help or into the chat.

If you were to type .legit directly into the chat while using Wurst, you would just get an error saying that .legit is not a valid Wurst command. The .legit message would not make it into the chat and would not be seen by the admin that asked you to send it.

But if you instead type .say .legit, everything after .say will make it into the chat and will be seen by others. So you can simply type .say .legit to send .legit, .say .help to send .help, .say … to send , and so on.

Syntax

Main article: Command Syntax

Examples:

Changes

VersionChanges
Wurst 2.15Added a tutorial button for .say.
Wurst 6.11Keybinds that don't start with a dot will now be interpreted as commands rather than chat messages. (.binds add h Hello world. is no longer valid, but .binds add h .say Hello world. is.)
In addition to using ; in keybinds to separate multiple hacks/commands, one can now also use ;; to run a single command that contains ;. (.binds add h .say Hello;; world. is now valid and will output Hello; world. when pressed.)
Wurst 7.25On servers with chat preview enabled, .say will now send spoofed preview data to make it look like a legit message. (22w19a and later versions)
Wurst 7.27Fixed .gm, .say, ForceOP, /home and MassTPA sending their /commands as a chat message instead of running the command. (MC 1.19+) (Thanks to pcm1k!)