This article is about the command that changes mode settings within Wurst. For the command that changes the users gamemode, see .gm.
.setmode | |
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Type | Command |
Category | none |
In-game description | “Changes a mode setting of a feature. Allows you to switch modes through keybinds. Syntax: .setmode <feature> <setting> <mode> .setmode <feature> <setting> (prev|next)“ |
Default keybind | none |
Source code | net/wurstclient/commands/SetModeCmd.java |
.setmode is a chat command that allows the user to manage EnumSettings (Wurst 7) or ModeSettings (Wurst 6) through the chat.
Since any .setmode command can be turned into a keybind, this command also makes it possible to create keybinds that instantly change a ModeSetting/EnumSettting when a key is pressed.
Main article: Command Syntax
.setmode <feature> <setting> <mode>
sets <setting> of <feature> to <mode>..setmode <feature> <setting> (prev|next)
sets <setting> of <feature> to the next or previous mode.Examples:
.bind m .setmode bunnyhop jump_if prev
is similar to the above example, but cycles through the Jump if modes backwards.Version | Changes |
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Wurst 2.15 | Added .setmode . |
Wurst 2.20 | .setmode will now assume that all spaces in setting names have been replaced with underscores. This makes it possible to use .setmode on a setting with spaces in its name without result in a syntax error. |
Wurst 7.0pre1 | Temporarily removed .setmode . |
Wurst 7.0pre23 | Re-added .setmode . |