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autofish

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autofish [2021/01/12 22:36] alexander01998autofish [2021/09/17 12:10] alexander01998
Line 30: Line 30:
 ^In-game description|"Shows where bites are occurring and where\\ they will be detected. Useful for optimizing\\ your 'Valid range' setting."| ^In-game description|"Shows where bites are occurring and where\\ they will be detected. Useful for optimizing\\ your 'Valid range' setting."|
 ^Default value|not checked| ^Default value|not checked|
 +
 +==== DD color ====
 +
 +^  DD color  ^^
 +^Type|[[:ColorSetting|Color]]|
 +^In-game description|"Color of the debug draw, if enabled."|
 +^Default value|#FF0000|
  
 ===== Changes ===== ===== Changes =====
Line 50: Line 57:
 |[[update:Wurst 7.0pre6]]|Improved the reliability of AutoFish. (Minecraft 1.14+)| |[[update:Wurst 7.0pre6]]|Improved the reliability of AutoFish. (Minecraft 1.14+)|
 |[[update:Wurst 7.10]]|AutoFish will now warn you if you are fishing in shallow water.| |[[update:Wurst 7.10]]|AutoFish will now warn you if you are fishing in shallow water.|
 +|[[update:Wurst 7.12]]|Fixed AutoFish's ESP glitching out when extremely far from spawn.|
 +|[[update:Wurst 7.17]]|Added a "[[#DD color]]" setting to AutoFish. Determines the color of the [[#debug draw]] (if enabled).|
 ^  ForgeWurst  ^^ ^  ForgeWurst  ^^
 |[[update:ForgeWurst 0.10 Beta]]|Added AutoFish.| |[[update:ForgeWurst 0.10 Beta]]|Added AutoFish.|
  
 +{{tag>has_colorsetting}}
autofish.txt · Last modified: 2023/09/09 21:18 by alexander01998