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nuker [2023/02/25 23:46] – [ID] alexander01998nuker [2024/09/17 07:09] (current) alexander01998
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 ==== Range ==== ==== Range ====
-^  Range  ^^ +{{template>:template:slider 
-^Type|Slider+|NAME=Range 
-^In-game description|(none)| +|DESCRIPTION=(none) 
-^Default value|5m| +|DEFAULT=5m 
-^Minimum|1m| +|MIN=1m 
-^Maximum|6m| +|MAX=6m 
-^Increment|0.05m|+|INCREMENT=0.05m 
 +}}
  
 The "Range" slider determines how far Nuker will reach to break blocks. The "Range" slider determines how far Nuker will reach to break blocks.
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 ^Type|[[:BlockSetting]]| ^Type|[[:BlockSetting]]|
 ^In-game description|"The type of block to break in ID mode.\\ air = won't break anything"| ^In-game description|"The type of block to break in ID mode.\\ air = won't break anything"|
-^Default value|minecraft:air|+^Default block|[[mc>air]]|
  
 The "ID" setting determines what kind of blocks Nuker will break in "ID" mode. Unless the "Lock ID" checkbox is checked, left-clicking on a block will change the "ID" setting to that type of block. The "ID" setting determines what kind of blocks Nuker will break in "ID" mode. Unless the "Lock ID" checkbox is checked, left-clicking on a block will change the "ID" setting to that type of block.
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 ==== Lock ID ==== ==== Lock ID ====
-^  Lock ID  ^^ +{{template>:template:checkbox 
-^Type|Checkbox| +|NAME=Lock ID 
-^In-game description|"Prevents changing the ID by clicking\\ on blocks or restarting Nuker."| +|DESCRIPTION="Prevents changing the ID by clicking\\ on blocks or restarting Nuker." 
-^Default value|not checked|+|DEFAULT=not checked 
 +}}
  
 The "Lock ID" checkbox prevents the "ID" setting from being changed by clicking on blocks or restarting Nuker. The "Lock ID" checkbox prevents the "ID" setting from being changed by clicking on blocks or restarting Nuker.
  
 ==== MultiID List ==== ==== MultiID List ====
-^  MultiID List  ^^ +{{template>template:multiidlist 
-^Type|[[:BlockListSetting|BlockList]]| +|DESCRIPTION="The types of blocks to break in MultiID mode." 
-^In-game description|"The types of blocks to break in MultiID mode."| +}}
-^Default blocks|''ancient_debris'', ''bone_block'', ''clay'', ''coal_ore'', ''diamond_ore'', ''emerald_ore'', ''glowstone'', ''gold_ore'', ''iron_ore'', ''lapis_ore'', ''nether_gold_ore'', ''nether_quartz_ore'', ''redstone_ore''|+
  
 The "MultiID List" setting determines what kind of blocks Nuker will break in "MultiID" mode. Unlike the "ID" mode, left-clicking on a block will not make any changes to the list. The list can only be edited by clicking on the "Edit" button. The "MultiID List" setting determines what kind of blocks Nuker will break in "MultiID" mode. Unlike the "ID" mode, left-clicking on a block will not make any changes to the list. The list can only be edited by clicking on the "Edit" button.
 +
 +===== See Also =====
 +
 +  * [[NukerLegit]]
 +  * [[SpeedNuker]]
  
 ===== Changes ===== ===== Changes =====
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 |:::|Added a "[[#Lock ID]]" checkbox to Nuker.| |:::|Added a "[[#Lock ID]]" checkbox to Nuker.|
 |[[update:Wurst 7.15.1]]|Fixed Nuker not rendering properly when extremely far from spawn.| |[[update:Wurst 7.15.1]]|Fixed Nuker not rendering properly when extremely far from spawn.|
 +|[[update:Wurst 7.32]]|Updated the default list of blocks for the "MultiID List" setting in Nuker, NukerLegit and SpeedNuker.|
  
 {{tag>mining griefing useful_for_creative_mode has_blocksetting has_blocklistsetting}} {{tag>mining griefing useful_for_creative_mode has_blocksetting has_blocklistsetting}}
 ---- struct data ---- ---- struct data ----
 +hack.name            : 
 +hack.image           : 
 +hack.category        : 
 +hack.in-game description : 
 +hack.default keybind : 
 +hack.source code     : 
 ---- ----
  
nuker.1677368772.txt.gz · Last modified: 2023/02/25 23:46 by alexander01998