Table of Contents

.enchant

.enchant
Screenshot of a diamond pickaxe that has been enchanted with .enchant.
TypeCommand
Categorynone
In-game description“Enchants an item with everything,
except for silk touch and curses.”
Default keybindnone
Source codenet/wurstclient/commands/EnchantCmd.java

.enchant is a chat command that enchants the item in the player's hand with every enchantment except for Silk Touch and cursed enchantments. Most enchantments are applied at level 127, but Quick Charge is applied at level 5 to prevent it from breaking crossbows.

.enchant can only be used in Creative Mode, since it is not possible to modify NBT data in Survival Mode.

Usage

To enchant an item, simply type .enchant into the chat box while holding the item.

If the item has been enchanted successfully, there will be a chat message saying:

[Wurst] Item enchanted. 1)

If the item could not be enchanted, the chat will display either:

[Wurst] [ERROR] There is no item in your hand. 2)

if the main hand slot is empty, or:

[Wurst] [ERROR] Creative mode only. 3)

if you are not in Creative Mode.

Syntax

Main article: Command Syntax

Changes

VersionChanges
Wurst 1.1Added .enchant.
Wurst 2.15Added a primary action “Enchant Held Item” to the .enchant page in Navigator.
Wurst 7.0pre1Temporarily removed .enchant.
Wurst 7.0pre13Re-added .enchant (without the all option). (Thanks to MaxCoding3!)
1) , 2) , 3)
Only you can see this message.
4)
This option has been removed in Wurst 7 because it was not very useful. “all” really did mean all items in the inventory, including food, building blocks, etc.