NewChunks | |
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Type | Hack |
Category | Render |
In-game description | “Highlights newly generated chunks around you.” |
Default keybind | none |
Source code | net/wurstclient/hacks/NewChunksHack.java |
net/wurstclient/hacks/newchunks |
NewChunks is a Minecraft hack that highlights chunks around the player which are most likely newly generated. It does this by analyzing flowing liquids, such as water and lava, that exist in each chunk.
Optionally, NewChunks can also highlight chunks that it doesn't think are newly generated, as well as the block that caused each chunk to be marked as new/old.
Style | |
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Type | Enum |
In-game description | (none) |
Default value | Outline |
Possible values | Outline, Square |
“Style” determines how the new/old chunks are visually highlighted.
Show | |
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Type | Enum |
In-game description | (none) |
Default value | New Chunks |
Possible values | New Chunks, Old Chunks, Both |
“Show” determines which types of chunks are shown. The default is to only show new chunks.
Show reasons | |
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Type | Checkbox |
In-game description | “Highlights the block that caused each chunk to be marked as new/old.” |
Default value | not checked |
Show counter | |
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Type | Checkbox |
In-game description | “Shows the number of new/old chunks found so far.” |
Default value | not checked |
Altitude | |
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Type | Slider |
In-game description | (none) |
Default value | 0.0 |
Minimum | -64.0 |
Maximum | 320.0 |
Increment | 1.0 |
“Altitude” controls the altitude where the new/old markings of each chunk are shown. This is purely visual.
By default, the markings are shown deep underground at Y=0.
Draw distance | |
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Type | Slider |
In-game description | (none) |
Default value | 32 chunks |
Minimum | 8 chunks |
Maximum | 64 chunks |
Increment | 1 chunk |
“Draw distance” can be used to limit the number of new/old chunk markings shown on screen by filtering out chunks are very far away from the player.
It often makes sense to set this number higher than Minecraft's own Render Distance setting, since NewChunks's markings are much easier to draw than entire chunks.
Opacity | |
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Type | Slider |
In-game description | (none) |
Default value | 0.75 |
Minimum | 0.1 |
Maximum | 1.0 |
Increment | 0.01 |
The Opacity slider controls how “see-through” NewChunks's markings are. The default value makes sense for the “Outline” style, but should be reduced when using the “Square” style.
New chunks color | |
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Type | Color |
In-game description | (none) |
Default value | #FF0000 |
“New chunks color” determines the color in which new chunks are highlighted.
Old chunks color | |
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Type | Color |
In-game description | (none) |
Default value | #0000FF |
“Old chunks color” determines the color in which old chunks are highlighted.
Log chunks | |
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Type | Checkbox |
In-game description | “Writes to the log file when a new/old chunk is found.” |
Default value | not checked |
This writes new/old chunk at [x, z]
to the latest.log file when enabled. It can be useful for debugging or to export the coordinates of each new/old chunk.
Version | Changes |
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Wurst 7.28 | Added NewChunks. |