Table of Contents

NewChunks

NewChunks
Using NewChunks with the default settings in Wurst 7.28.
TypeHack
CategoryRender
In-game description“Highlights newly generated chunks around you.”
Default keybindnone
Source codenet/wurstclient/hacks/NewChunksHack.java
net/wurstclient/hacks/newchunks

NewChunks is a Minecraft hack that highlights chunks around the player which are most likely newly generated. It does this by analyzing flowing liquids, such as water and lava, that exist in each chunk.

Optionally, NewChunks can also highlight chunks that it doesn't think are newly generated, as well as the block that caused each chunk to be marked as new/old.

Settings

Style

Style
TypeEnum
In-game description(none)
Default valueOutline
Possible valuesOutline, Square

“Style” determines how the new/old chunks are visually highlighted.

Show

Show
TypeEnum
In-game description(none)
Default valueNew Chunks
Possible valuesNew Chunks, Old Chunks, Both

“Show” determines which types of chunks are shown. The default is to only show new chunks.

Show reasons

Show reasons
TypeCheckbox
In-game description“Highlights the block that caused each chunk to be marked as new/old.”
Default valuenot checked

Show counter

Show counter
TypeCheckbox
In-game description“Shows the number of new/old chunks found so far.”
Default valuenot checked

Altitude

Altitude
TypeSlider
In-game description(none)
Default value0.0
Minimum-64.0
Maximum320.0
Increment1.0

“Altitude” controls the altitude where the new/old markings of each chunk are shown. This is purely visual.

By default, the markings are shown deep underground at Y=0.

Draw distance

Draw distance
TypeSlider
In-game description(none)
Default value32 chunks
Minimum8 chunks
Maximum64 chunks
Increment1 chunk

“Draw distance” can be used to limit the number of new/old chunk markings shown on screen by filtering out chunks are very far away from the player.

It often makes sense to set this number higher than Minecraft's own Render Distance setting, since NewChunks's markings are much easier to draw than entire chunks.

Opacity

Opacity
TypeSlider
In-game description(none)
Default value0.75
Minimum0.1
Maximum1.0
Increment0.01

The Opacity slider controls how “see-through” NewChunks's markings are. The default value makes sense for the “Outline” style, but should be reduced when using the “Square” style.

New chunks color

New chunks color
TypeColor
In-game description(none)
Default value#FF0000

“New chunks color” determines the color in which new chunks are highlighted.

Old chunks color

Old chunks color
TypeColor
In-game description(none)
Default value#0000FF

“Old chunks color” determines the color in which old chunks are highlighted.

Log chunks

Log chunks
TypeCheckbox
In-game description“Writes to the log file when a new/old chunk is found.”
Default valuenot checked

This writes new/old chunk at [x, z] to the latest.log file when enabled. It can be useful for debugging or to export the coordinates of each new/old chunk.

Changes

VersionChanges
Wurst 7.28Added NewChunks.