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clickgui [2021/09/14 20:59] alexander01998clickgui [2023/02/27 14:11] (current) alexander01998
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 <WRAP 516px> <WRAP 516px>
 ^  ClickGUI  ^^ ^  ClickGUI  ^^
-|{{ update:forgewurst_0.1_beta_540p.webp?500 |ClickGUI in ForgeWurst v0.1 Beta.}}||+|{{ hack:clickgui:clickgui.webp?500x280 |ClickGUI in Wurst v7.30 MC1.19.2.}}||
 ^Type|[[Hack]]| ^Type|[[Hack]]|
 ^Category|[[No Category|none]]| ^Category|[[No Category|none]]|
 ^In-game description|"Window-based ClickGUI."| ^In-game description|"Window-based ClickGUI."|
 ^[[keybinds#default_keybinds|Default keybind]]|Right CTRL<sup>[//[[:Wurst 7]]//]</sup>| ^[[keybinds#default_keybinds|Default keybind]]|Right CTRL<sup>[//[[:Wurst 7]]//]</sup>|
-|:::|Left CTRL or Right CTRL<sup>[//[[:Wurst 6]]//]</sup>+|:::|Left CTRL or Right CTRL<sup>[//[[:Wurst 6]] and [[:ForgeWurst]]//]</sup>
-|:::|Left CTRL or Right CTRL<sup>[//[[:ForgeWurst]]//]</sup>|+^Source code|[[w7src>net/wurstclient/hacks/ClickGuiHack.java]]|
 </WRAP> </WRAP>
 +
 +[{{ update:forgewurst_0.1_beta_540p.webp?400|ClickGUI in [[update:ForgeWurst 0.1 Beta]], which was the first release to use modern ClickGUI's codebase.}}]
 +
 +[{{ hack:clickgui:clickgui_wurst_1.3pre3_dev_screenshot.webp?400|A screenshot of ClickGUI taken during the development of [[update:Wurst 1.3pre3]]. This version is still based on the Darkstorm API, but looks much closer to modern versions.}}]
 +
 +[{{ hack:clickgui:clickgui_wurst_1.4_beta.webp?400|ClickGUI in [[update:Wurst 1.4 Beta]]. The ON/OFF buttons were later removed again.}}]
 +
 +[{{ update:wurst_1.1_beta_540p.webp?400|ClickGUI in [[update:Wurst 1.1 Beta]], based on the Darkstorm API.}}]
 +
 +[{{ hack:clickgui:clickgui_keybind.webp?400|Visualization of the default Right CTRL -> ClickGUI keybind on an ANSI 104 keyboard.}}]
  
 ClickGUI is a Minecraft hack that allows the user to enable and disable other hacks. ClickGUI is a Minecraft hack that allows the user to enable and disable other hacks.
  
-===== Settings =====+When opened, ClickGUI displays a window for each [[Category]], which then contains a list of every feature in that category. Each window can be moved around, minimized, or pinned. Pinned windows are also displayed when ClickGUI is closed, however they can still only be interacted with while ClickGUI is open.
  
-==== Opacity ==== +ClickGUI does not have a window for [[no category|uncategorized features]]Such features can only be viewed in the [[Navigator]] GUI.
-^  Opacity  ^^ +
-^Type|Slider| +
-^In-game description|(none)| +
-^Default value|0.5| +
-^Minimum|0.15| +
-^Maximum|0.85| +
-^Increment|0.01|+
  
-"Opacity" controls how opaque or transparent the ClickGUI windows areLower Opacity values make it easier to see through the ClickGUI windowswhile higher Opacity values make it easier to see the windows themselves.+Every feature in a window has a button that allows the user to turn that feature on or off. The button turns green whenever the feature is enabledSome features also show an arrow next to the button. When clickedthis opens up a new window with additional settings for that feature. 
 + 
 +===== Settings =====
  
-==== BG ==== +==== Background ==== 
-^  BG  ^^ +^  Background  ^^ 
-|{{ :clickgui_bg.webp?500 |Changing the ClickGUI BG setting to red.}}||+|{{ hack:clickgui:clickgui_bg.webp?500x200 |Changing the ClickGUI Background setting to red.}}||
 ^Type|[[:ColorSetting|Color]]| ^Type|[[:ColorSetting|Color]]|
 ^In-game description|"Background color"| ^In-game description|"Background color"|
-^Default value|#404040|+^Default value|#404040 (dark gray)|
  
-==== AC ==== +The "Background" setting allows the user to customize the color of the background of windows in ClickGUI and [[Navigator]]. 
-^  AC  ^^ + 
-|{{ :clickgui_ac.webp?500 |Changing the ClickGUI AC setting to red.}}||+==== Accent ==== 
 +^  Accent  ^^ 
 +|{{ hack:clickgui:clickgui_ac.webp?500x200 |Changing the ClickGUI Accent setting to red.}}||
 ^Type|[[:ColorSetting|Color]]| ^Type|[[:ColorSetting|Color]]|
 ^In-game description|"Accent color"| ^In-game description|"Accent color"|
-^Default value|#101010|+^Default value|#101010 (very dark gray)|
  
-==== Removed Settings ====+The "Accent" setting allows the user to customize the color of the borders around buttons, sliders, and other elements in ClickGUI and [[Navigator]], as well as the color of the title bar of windows in ClickGUI.
  
-Removed settings no longer exist in current versions of Wurst.+==== Text ==== 
 +^  Text  ^^ 
 +^Type|[[:ColorSetting|Color]]| 
 +^In-game description|"Text color"
 +^Default value|#F0F0F0 (almost white)|
  
-=== BG red === +The "Textsetting allows the user to customize the color of text in ClickGUI, [[Navigator]], and [[TabGUI]].
-^  BG red  ^^ +
-^Type|Slider| +
-^In-game description|"Background red"+
-^Default value|64.0| +
-^Minimum|0.0| +
-^Maximum|255.0| +
-^Increment|1.0|+
  
-=== BG green === +==== Opacity ==== 
-^  BG green  ^^+^  Opacity  ^^
 ^Type|Slider| ^Type|Slider|
-^In-game description|"Background green"+^In-game description|(none)
-^Default value|64.0+^Default value|50%
-^Minimum|0.0+^Minimum|15%
-^Maximum|255.0+^Maximum|85%
-^Increment|1.0|+^Increment|1%|
  
-=== BG blue === +"Opacitycontrols how opaque or transparent the ClickGUI windows areLower Opacity values make it easier to see through the ClickGUI windows, while higher Opacity values make it easier to see the windows themselves.
-^  BG blue  ^^ +
-^Type|Slider| +
-^In-game description|"Background blue"+
-^Default value|64.0| +
-^Minimum|0.0| +
-^Maximum|255.0| +
-^Increment|1.0|+
  
-=== AC red === +==== Tooltip opacity ==== 
-^  AC red  ^^+^  Tooltip opacity  ^^
 ^Type|Slider| ^Type|Slider|
-^In-game description|"Accent red"+^In-game description|(none)
-^Default value|16.0+^Default value|75%
-^Minimum|0.0+^Minimum|15%
-^Maximum|255.0+^Maximum|100%
-^Increment|1.0|+^Increment|1%|
  
-=== AC green === +"Tooltip opacity" controls how opaque or transparent the tooltips in ClickGUI and [[Navigator]] are. Lower Opacity values make it easier to see through the tooltips, while higher Opacity values make it easier to read the tooltips themselves. 
-^  AC green  ^^+ 
 +==== Max height ==== 
 +^  Max height  ^^
 ^Type|Slider| ^Type|Slider|
-^In-game description|"Accent green"| +^In-game description|"Maximum window height\\ 0 = no limit"| 
-^Default value|16.0+^Default value|200px
-^Minimum|0.0+^Minimum|0px (unlimited)
-^Maximum|255.0+^Maximum|1000px
-^Increment|1.0|+^Increment|50px|
  
-=== AC blue === +The "Max height" setting controls the maximum height of windows in ClickGUI. If a window is too tall, it will automatically be resized to fit within the maximum height and a scrollbar will be added to the right side of the window. If the maximum height is set to 0, windows will not be resized and no scrollbars will be added, even if the window is too tall to fit on the screen. 
-^  AC blue  ^^+ 
 +The "pixels" used in the "Max height" setting are relative to Minecraft's GUI scale. For example, if the GUI scale is set to 2, then a Max height of 100 pixels allows the window to be 200 real pixels tall. At a GUI scale of 3, the same window would be 300 pixels tall. 
 + 
 +==== Max settings height ==== 
 +^  Max settings height  ^^
 ^Type|Slider| ^Type|Slider|
-^In-game description|"Accent blue"| +^In-game description|"Maximum height for settings windows\\ 0 = no limit"| 
-^Default value|16.0+^Default value|200px
-^Minimum|0.0+^Minimum|0px (unlimited)
-^Maximum|255.0+^Maximum|1000px
-^Increment|1.0|+^Increment|50px| 
 + 
 +The "Max settings height" setting controls the maximum height of settings windows in ClickGUISettings windows are the windows that are opened by clicking on the arrow next to a feature's button. Unlike normal windows, settings windows always have an "X" button in the top right corner, which closes the window. 
 + 
 +If a settings window is too tall, it will automatically be resized to fit within the maximum height and a scrollbar will be added to the right side of the window. If the maximum height is set to 0, settings windows will not be resized and no scrollbars will be added, even if the window is too tall to fit on the screen. 
 + 
 +Just like the "Max height" setting, the "pixels" used in the "Max settings height" setting are relative to Minecraft's GUI scale.
  
 ===== Changes ===== ===== Changes =====
Line 127: Line 136:
 |[[update:Wurst 7.0pre15]]|Fixed ClickGUI and [[Navigator]] not rendering properly in snapshot versions.| |[[update:Wurst 7.0pre15]]|Fixed ClickGUI and [[Navigator]] not rendering properly in snapshot versions.|
 |[[update:Wurst 7.17]]|Replaced the sliders for ClickGUI's background and accent colors with [[ColorSettings]]. (Thanks to [[gh>hiddenalt-team]]!)| |[[update:Wurst 7.17]]|Replaced the sliders for ClickGUI's background and accent colors with [[ColorSettings]]. (Thanks to [[gh>hiddenalt-team]]!)|
 +|:::|Fixed settings windows in ClickGUI sometimes opening at the wrong position.|
 +|[[update:Wurst 7.19]]|Added a "[[#Tooltip opacity]]" setting to ClickGUI.|
 +|:::|Added a "[[#Text color]]" setting to ClickGUI.|
 +|:::|Renamed the "[[#BG]]" setting in ClickGUI to "[[#Background]]".|
 +|:::|Renamed the "[[#AC]]" setting in ClickGUI to "[[#Accent]]".|
 +|[[update:Wurst 7.20]]|Fixed ClickGUI sometimes rendering the title bar of a window with 100% opacity, regardless of settings.|
 +|[[update:Wurst 7.31]]|Added a shortcut to open the [[Keybind Manager]] from within [[Navigator]] or ClickGUI.|
 +|[[update:Wurst 7.32]]|Added a "Max height" slider to ClickGUI.|
 +|:::|Added a "Max settings height" slider to ClickGUI.|
 ^  ForgeWurst  ^^ ^  ForgeWurst  ^^
 |[[update:ForgeWurst 0.1 Beta]]|Added ClickGUI.| |[[update:ForgeWurst 0.1 Beta]]|Added ClickGUI.|
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 |[[update:ForgeWurst 0.9 Beta]]|Added a button to the [[mc>inventory]] screen that opens the ClickGUI.| |[[update:ForgeWurst 0.9 Beta]]|Added a button to the [[mc>inventory]] screen that opens the ClickGUI.|
  
-{{tag>client-side}}+{{tag>client-side has_colorsetting}}
clickgui.1631645995.txt.gz · Last modified: 2021/09/14 20:59 by alexander01998