hack:killaura
Differences
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hack:killaura [2020/09/18 19:47] – ↷ Page moved from killaura to hack:killaura alexander01998 | hack:killaura [2020/09/22 17:46] (current) – alexander01998 | ||
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- | ====== Killaura ====== | + | [[: |
- | <WRAP right 300px> | + | |
- | [{{: | + | |
- | [{{:killaura2.png? | + | |
- | </ | + | |
- | + | ||
- | ^ Killaura | + | |
- | ^Type|[[Hack]]| | + | |
- | ^Category|Combat| | + | |
- | ^In-game description|" | + | |
- | ^Default [[keybinds|keybind]]|R| | + | |
- | + | ||
- | Killaura is a [[hack]] that automatically attacks [[mc> | + | |
- | + | ||
- | Killaura faces its target on the [[wp> | + | |
- | + | ||
- | ===== Settings ===== | + | |
- | + | ||
- | <WRAP center round todo 60%> | + | |
- | This doesn' | + | |
- | </ | + | |
- | + | ||
- | ^ Use Attack Cooldown as Speed < | + | |
- | ^Type|[[Checkbox]]| | + | |
- | ^In-game description|(none)| | + | |
- | ^Default value|checked| | + | |
- | + | ||
- | When checked, the "Use Attack Cooldown as Speed" checkbox disables the " | + | |
- | + | ||
- | In [[Wurst 7]], Killaura' | + | |
- | + | ||
- | ^ Speed < | + | |
- | ^Type|[[Slider]]| | + | |
- | ^In-game description|(none)| | + | |
- | ^Default value|12| | + | |
- | ^Minimum|0.1| | + | |
- | ^Maximum|20| | + | |
- | ^Increment|0.1| | + | |
- | + | ||
- | In [[Wurst 6]], when the "Use Attack Cooldown as Speed" checkbox is not checked, the " | + | |
- | + | ||
- | ^ Range ^^ | + | |
- | ^Type|[[Slider]]| | + | |
- | ^In-game description\\ < | + | |
- | ^Default value|5| | + | |
- | ^Minimum|1| | + | |
- | ^Maximum|10| | + | |
- | ^Increment|0.05| | + | |
- | + | ||
- | ^ Priority | + | |
- | ^Type|[[Enum]]| | + | |
- | ^In-game description|" | + | |
- | ^Default value|Angle| | + | |
- | ^Possible values|Distance, | + | |
- | + | ||
- | ^ FOV < | + | |
- | ^Type|[[Slider]]| | + | |
- | ^In-game description|(none)| | + | |
- | ^Default value|360°| | + | |
- | ^Minimum|30°| | + | |
- | ^Maximum|360°| | + | |
- | ^Increment|10°| | + | |
- | + | ||
- | The " | + | |
- | + | ||
- | The FOV generally goes "both ways around": | + | |
- | + | ||
- | The FOV setting takes both horizontal and vertical rotation into account and is always based on the player' | + |
hack/killaura.1600458470.txt.gz · Last modified: 2020/09/18 19:47 by alexander01998