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killaura [2020/11/25 17:26] alexander01998killaura [2023/02/17 17:18] alexander01998
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 ^In-game description|"Automatically attacks entities around you."| ^In-game description|"Automatically attacks entities around you."|
 ^[[:keybinds#default_keybinds|Default keybind]]|R| ^[[:keybinds#default_keybinds|Default keybind]]|R|
 +^Source code|[[w7src>net/wurstclient/hacks/KillauraHack.java]]|
 </WRAP> </WRAP>
  
Line 20: Line 21:
  
 ===== Settings ===== ===== Settings =====
- 
-==== Use Attack Cooldown as Speed==== 
-^  Use Attack Cooldown as Speed <sup>[//[[:Wurst 6]] only//]</sup>  ^^ 
-^Type|Checkbox| 
-^In-game description|(none)| 
-^Default value|checked| 
- 
-When checked, the "Use Attack Cooldown as Speed" checkbox disables the "Speed" slider and instead dynamically calculates the speed based on the [[mc>attack cooldown]], such that each attack will deal the full possible damage. 
- 
-In [[:Wurst 7]], Killaura's speed is always calculated dynamically based on the [[mc>attack cooldown]]. 
- 
-==== Speed ==== 
-^  Speed <sup>[//[[:Wurst 6]] only//]</sup>  ^^ 
-^Type|Slider| 
-^In-game description|(none)| 
-^Default value|12| 
-^Minimum|0.1| 
-^Maximum|20| 
-^Increment|0.1| 
- 
-In [[Wurst 6]], when the "Use Attack Cooldown as Speed" checkbox is not checked, the "Speed" slider determines how many times per second Killaura will try to attack the target((This is sometimes called APS or CPS in other clients.)). 
  
 ==== Range ==== ==== Range ====
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 ^Maximum|10| ^Maximum|10|
 ^Increment|0.05| ^Increment|0.05|
 +
 +===== =====
 +{{page>attack_speed&link&firstseconly}}
  
 ==== Priority ==== ==== Priority ====
Line 59: Line 42:
  
 ==== FOV ==== ==== FOV ====
-^  FOV <sup>[//[[:Wurst 6]] only//]</sup>  ^^+^  FOV  ^^
 ^Type|Slider| ^Type|Slider|
 ^In-game description|(none)| ^In-game description|(none)|
Line 72: Line 55:
  
 The FOV setting takes both horizontal and vertical rotation into account and is always based on the player's [[wp>client-side]] facing. The FOV setting takes both horizontal and vertical rotation into account and is always based on the player's [[wp>client-side]] facing.
 +
 +==== Damage indicator ====
 +
 +[{{ killaura_damage_indicator.webp?400|Example of Killaura's damage indicator visualizing the remaining [[mc>health]] of a [[mc>creeper]].}}]
 +
 +<WRAP 516px>
 +^  Damage indicator  ^^
 +^Type|Checkbox|
 +^In-game description|"Renders a colored box within the target, inversely proportional to its remaining health."|
 +^Default value|checked|
 +</WRAP>
 +
 +===== =====
 +{{page>pause_on_containers&link&firstseconly}}
  
 ==== Hit through walls ==== ==== Hit through walls ====
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 ==== Filter named ==== ==== Filter named ====
 +
 +[{{ :filter_named.webp?400|Killaura's "Filter named" setting.}}]
 +
 <WRAP 516px> <WRAP 516px>
 ^  Filter named  ^^ ^  Filter named  ^^
-|{{ ::filter_named.webp?500 |Killaura's "Filter named" setting}}|| 
 ^Type|Checkbox| ^Type|Checkbox|
 ^In-game description|"Won't attack name-tagged entities."| ^In-game description|"Won't attack name-tagged entities."|
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 ^Supported Minecraft versions|1.16.3, 1.16.2, 1.16.1, 1.15.2, 1.14.4 (since [[update:Wurst 7.6]])\\ 1.12 - 1.12.2, 1.8 - 1.8.9 (since [[update:Wurst 6.34]])| ^Supported Minecraft versions|1.16.3, 1.16.2, 1.16.1, 1.15.2, 1.14.4 (since [[update:Wurst 7.6]])\\ 1.12 - 1.12.2, 1.8 - 1.8.9 (since [[update:Wurst 6.34]])|
 </WRAP> </WRAP>
 +
 +===== =====
 +{{page>filter_shulker_bullets&link&firstseconly}}
  
 ==== Filter armor stands ==== ==== Filter armor stands ====
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 ==== Filter end crystals ==== ==== Filter end crystals ====
 +
 +[{{ :killaura_filter_end_crystals.webp?400|Killaura's "Filter end crystals" setting.}}]
 +
 <WRAP 516px> <WRAP 516px>
 ^  Filter end crystals  ^^ ^  Filter end crystals  ^^
-|{{ :killaura_filter_end_crystals.webp?500 |Killaura's "Filter end crystals" setting}}|| 
 ^Type|Checkbox| ^Type|Checkbox|
 ^In-game description|"Won't attack end crystals."| ^In-game description|"Won't attack end crystals."|
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 |[[update:Wurst 7.6]]|Added a "[[#Filter named]]" checkbox to Killaura.| |[[update:Wurst 7.6]]|Added a "[[#Filter named]]" checkbox to Killaura.|
 |:::|Improved Killaura's search tags.| |:::|Improved Killaura's search tags.|
 +|[[update:Wurst 7.15.1]]|Fixed [[Killaura]] not rendering properly when extremely far from spawn.|
 +|[[update:Wurst 7.21]]|Re-added the [[#FOV]] setting in Killaura.|
 +|[[update:Wurst 7.23]]|Added a "[[#Damage indicator]]" checkbox to Killaura and [[KillauraLegit]]. (Thanks to [[gh>sudofox]]!)|
 +|[[update:Wurst 7.27]]|Added a "[[#Pause on containers]]" setting to Killaura.|
 ^  ForgeWurst  ^^ ^  ForgeWurst  ^^
 |[[update:ForgeWurst 0.1 Beta]]|Added Killaura.| |[[update:ForgeWurst 0.1 Beta]]|Added Killaura.|
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 |[[update:ForgeWurst 0.7 Beta]]|Fixed Killaura's "[[#Filter flying]]" setting filtering out all [[mc>players]]. (MC 1.10.2)| |[[update:ForgeWurst 0.7 Beta]]|Fixed Killaura's "[[#Filter flying]]" setting filtering out all [[mc>players]]. (MC 1.10.2)|
  
 +{{tag>PVP has_attack_speed has_pause_on_containers has_filter_shulker_bullets}}
killaura.txt · Last modified: 2023/02/26 14:14 by alexander01998