nofall
Differences
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nofall [2021/02/13 22:07] – created alexander01998 | nofall [2023/08/09 14:47] (current) – alexander01998 | ||
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^In-game description|" | ^In-game description|" | ||
^[[keybinds# | ^[[keybinds# | ||
+ | ^Source code|[[w7src> | ||
</ | </ | ||
Line 16: | Line 17: | ||
NoFall bypasses the original " | NoFall bypasses the original " | ||
- | It should be noted that using NoFall while flying with an [[mc> | + | ===== Settings ===== |
- | ===== Changes ===== | + | ==== Allow elytra |
+ | ^ Allow elytra | ||
+ | ^Type|Checkbox| | ||
+ | ^In-game description|" | ||
+ | ^Default value|not checked| | ||
+ | If this checkbox is checked, NoFall will also try to prevent fall damage while the player is flying with an [[mc> | ||
+ | |||
+ | Keeping this checkbox unchecked will still protect the player from fall damage that occurs immediately after the flight, for example if the player' | ||
+ | |||
+ | ===== Changes ===== | ||
^Version^Changes^ | ^Version^Changes^ | ||
|[[update: | |[[update: | ||
|[[update: | |[[update: | ||
|[[update: | |[[update: | ||
+ | |[[update: | ||
+ | |[[update: | ||
+ | |:::|Fixed NoFall sending unnecessary packets when you're falling in [[mc> | ||
---- struct data ---- | ---- struct data ---- | ||
+ | hack.name | ||
+ | hack.image | ||
+ | hack.category | ||
+ | hack.in-game description : | ||
+ | hack.default keybind : | ||
+ | hack.source code : | ||
---- | ---- | ||
nofall.1613254029.txt.gz · Last modified: 2021/02/13 22:07 by alexander01998