Wurst.Wiki

The Official Wurst Client Wiki

User Tools

Site Tools


autocomplete

AutoComplete

AutoComplete
A screenshot of AutoComplete in action, using the GPT-4 language model. The chat history shows "JohnDoe was blown up by Chicken." and GPT-4 suggests replying with "lol, how did that even happen?".
TypeHack
CategoryChat
In-game description“Auto-completes your chat messages using large language models. Requires either an OpenAI account with API access or a locally installed language model with the oobabooga web UI.”
Default keybindnone
Source codenet/wurstclient/hacks/AutoCompleteHack.java
net/wurstclient/hacks/autocomplete

AutoComplete is a Minecraft hack that generates auto-completions for the user's chat messages, using large language models like GPT-3, GPT-4 and LLaMA.

Settings

API provider

API provider
TypeEnum
In-game descriptionOpenAI lets you use models like ChatGPT, but requires an account with API access, costs money to use and sends your chat history to their servers. The name is a lie - it's closed source.

oobabooga lets you use models like LLaMA and many others. It's a true open source alternative to OpenAI that you can run locally on your own computer. It's free to use and does not send your chat history to any servers.”
Default valueoobabooga
Possible valuesOpenAI, oobabooga

The “API provider” setting allows the user to choose between the OpenAI API and a locally running oobabooga web UI instance. AutoComplete needs to be restarted for changes in this setting to take effect.

OpenAI model

OpenAI model
TypeEnum
In-game description“The model to use for OpenAI API calls.

Text-Davinci-003 (better known as GPT-3) is an older model that's less censored than ChatGPT, but it's also 10x more expensive to use.

GPT-3.5-Turbo (better known as ChatGPT) is recommended for most use cases, as it's relatively cheap and powerful.

GPT-4 is more powerful, but only works if OpenAI has chosen you to be a beta tester. It can be anywhere from 15x to 60x more expensive than ChatGPT.”
Default valuegpt-3.5-turbo
Possible valuesgpt-3.5-turbo, gpt-3.5-turbo-0613, gpt-3.5-turbo-0301, gpt-3.5-turbo-16k, gpt-3.5-turbo-16k-0613, gpt-4, gpt-4-0613, gpt-4-0314, gpt-4-32k, gpt-4-32k-0613, text-davinci-003, text-davinci-002, text-davinci-001, davinci, text-curie-001, curie, text-babbage-001, babbage, text-ada-001, ada

Max tokens

Max tokens
TypeSlider
In-game description“The maximum number of tokens that the model can generate.

Higher values allow the model to predict longer chat messages, but also increase the time it takes to generate predictions.

The default value of 16 is fine for most use cases.”
Default value16 tokens
Minimum1 token
Maximum100 tokens
Increment1 token

Temperature

Temperature
TypeSlider
In-game description“Controls the model's creativity and randomness. A higher value will result in more creative and sometimes nonsensical completions, while a lower value will result in more boring completions.”
Default value0.7
Minimum0
Maximum2
Increment0.01

Note: Temperature values above 1 will cause most language models to generate complete nonsense and should only be used for comedic effect.

Top P

Top P
TypeSlider
In-game description“An alternative to temperature. Makes the model less random by only letting it choose from the most likely tokens.

A value of 100% disables this feature by letting the model choose from all tokens.”
Default value100%
Minimum
Maximum100%
Increment1%

Presence penalty

Presence penalty
TypeSlider
In-game description“Penalty for choosing tokens that already appear in the chat history.

Positive values encourage the model to use synonyms and talk about different topics. Negative values encourage the model to repeat the same word over and over again.

Only works with OpenAI models.”
Default value0
Minimum-2
Maximum2
Increment0.01

Frequency penalty

Frequency penalty
TypeSlider
In-game description“Similar to presence penalty, but based on how often the token appears in the chat history.

Positive values encourage the model to use synonyms and talk about different topics. Negative values encourage the model to repeat existing chat messages.

Only works with OpenAI models.”
Default value0.6
Minimum-2
Maximum2
Increment0.01

Repetition penalty

Repetition penalty
TypeSlider
In-game description“Similar to presence penalty, but uses a different algorithm.

1.0 means no penalty, negative values are not possible and 1.5 is the maximum value.

Only works with the oobabooga web UI.”
Default value1
Minimum1
Maximum1.5
Increment0.01

Encoder repetition penalty

Encoder repetition penalty
TypeSlider
In-game description“Similar to frequency penalty, but uses a different algorithm.

1.0 means no penalty, 0.8 behaves like a negative value and 1.5 is the maximum value.

Only works with the oobabooga web UI.”
Default value1
Minimum0.8
Maximum1.5
Increment0.01

Stop sequence

Stop sequence
TypeEnum
In-game description“Controls how AutoComplete detects the end of a chat message.

Line Break is the default value and is recommended for most language models.

Next Message works better with certain code-optimized language models, which have a tendency to insert line breaks in the middle of a chat message.”
Default valueLine Break
Possible valuesLine Break, Next Message

Note: “certain code-optimized language models” is a reference to OpenAI's code-davinci-002 model, which worked much better when using the “Next Message” option and is unfortunately no longer available. It's possible that open source code models like StarCoder will see a similar improvement when using the “Next Message” option.

Context length

Context length
TypeSlider
In-game description“Controls how many messages from the chat history are used to generate predictions.

Higher values improve the quality of predictions, but also increase the time it takes to generate them, as well as cost (for OpenAI API users) or RAM usage (for oobabooga users).”
Default value10 messages
Minimum0 (unlimited)
Maximum100 messages
Increment1 message

Filter server messages

Filter server messages
TypeCheckbox
In-game description“Only shows player-made chat messages to the model.

This can help you save tokens and get more out of a low context length, but it also means that the model will have no idea about events like players joining, leaving, dying, etc.”
Default valuenot checked

OpenAI chat endpoint

OpenAI chat endpoint
TypeTextField
In-game description“Endpoint for OpenAI's chat completion API.”
Default valuehttps://api.openai.com/v1/chat/completions

The “OpenAI chat endpoint” setting allows the user to use OpenAI's chat completion API through a proxy. This is necessary in some countries where OpenAI's APIs are banned.

It may also be useful for Microsoft Azure customers who have their own endpoint, but this has not been tested yet. There are subtle differences in the Azure version of the API, so it's possible that it won't work with AutoComplete.

OpenAI legacy endpoint

OpenAI legacy endpoint
TypeTextField
In-game description“Endpoint for OpenAI's legacy completion API.”
Default valuehttps://api.openai.com/v1/completions

The “OpenAI legacy endpoint” setting allows the user to use OpenAI's legacy completion API through a proxy. This is necessary in some countries where OpenAI's APIs are banned.

It may also be useful for Microsoft Azure customers who have their own endpoint, but this has not been tested yet. There are subtle differences in the Azure version of the API, so it's possible that it won't work with AutoComplete.

Oobabooga endpoint

Oobabooga endpoint
TypeTextField
In-game description“Endpoint for your Oobabooga web UI instance.
Remember to start the Oobabooga server with the –extensions api flag.”
Default valuehttp://127.0.0.1:5000/api/v1/generate

The “Oobabooga endpoint” setting allows the user to set a custom endpoint for their Oobabooga web UI instance. This is useful for users who have the Oobabooga web UI running on a different computer than the one they're playing Minecraft on.

By running the Oobabooga web UI on a server, rented from a specialized AI hosting provider, it's possible to use much more powerful language models that would not be possible to run on a gaming computer.

Max suggestions per draft

Max suggestions per draft
TypeSlider
In-game description“How many suggestions the AI is allowed to generate for the same draft message.

WARNING: Higher values can use up a lot of tokens. Definitely limit this to 1 for expensive models like GPT-4.”
Default value3
Minimum1
Maximum10
Increment1

The “Max suggestions per draft” setting controls how many different suggestions the AI will try to generate for the same draft message. Higher values will result in more suggestions, but will also use up more tokens and be more expensive for OpenAI API users. This setting can be useful for exploring different response options.

Setting “Max suggestions per draft” to a higher value than “Max suggestions shown” is usually not a good idea, as there will be no way to see the additional suggestions.

Max suggestions kept

Max suggestions kept
TypeSlider
In-game description“Maximum number of suggestions kept in memory.”
Default value100 messages
Minimum10 messages
Maximum1000 messages
Increment10 messages

The “Max suggestions kept” setting only controls at what point old suggestions are deleted from memory. Higher values don't use any additional tokens and only consume a tiny amount of RAM. This is why the range of values is so much higher than for the other settings.

Max suggestions shown

Max suggestions shown
TypeSlider
In-game description“How many suggestions can be shown above the chat box.

If this is set too high, the suggestions will obscure some of the existing chat messages. How high you can set this depends on your screen resolution and GUI scale.”
Default value5
Minimum1
Maximum10
Increment1

The “Max suggestions shown” setting controls how many suggestions can be shown at once on the screen. Depending on the user's screen resolution and GUI scale, higher values may cause the suggestions to cover up other parts of the UI.

Setting “Max suggestions per draft” to a higher value than “Max suggestions shown” is usually not a good idea, as there will be no way to see the additional suggestions.

Changes

VersionChanges
Wurst 7.33Added AutoComplete.
Wurst 7.35Fixed the description of AutoComplete's “Max tokens” setting incorrectly claiming that stop sequences don't work when using the oobabooga web UI.
Wurst 7.36Added “OpenAI chat endpoint”, “OpenAI legacy endpoint” and “Oobabooga endpoint” settings to AutoComplete.
AutoComplete now supports all of OpenAI's currently available language models.
autocomplete.txt · Last modified: 2023/08/04 19:00 by alexander01998