NukerLegit is a Minecraft hack that automatically breaks blocks around the player, similar to Nuker.
The main difference between Nuker and NukerLegit is that Nuker makes the player face the blocks on the server-side, but NukerLegit makes the player face the blocks on the client-side. This means that the player can look around freely while using Nuker, but not while using NukerLegit. Other players on the server will see the user facing the blocks correctly, regardless of whether they are using Nuker or NukerLegit.
Another notable difference with NukerLegit is that it spoofs the pressing of the left mouse button, rather than creating block breaking packets directly. This can make a difference if there is an entity between the user and the block they are breaking. In that case, Nuker would try to break the block “through” the entity, while NukerLegit would left-click the entity like a normal player.
The “Range” slider determines how far NukerLegit will reach to break blocks.
The maximum value is only 4.25 because the “NoCheat+” AntiCheat plugin false-flags users as hackers for trying to reach further than this, even though vanilla Minecraft's reach distance is 4.5 blocks in survival mode or 5 blocks in creative mode.
|In-game description||“Normal mode simply breaks everything
ID mode only breaks the selected block
type. Left-click on a block to select it.
MultiID mode only breaks the block types
in your MultiID List.
Flat mode flattens the area around you,
but won't dig down.
Smash mode only breaks blocks that
can be destroyed instantly (e.g. tall grass).”
|Possible values||Normal, ID, MultiID, Flat, Smash|
The “Mode” setting determines what kind of blocks NukerLegit will break. The default “Normal” mode simply tries to break all blocks around the player. The “ID” and “MultiID” modes restrict the blocks that can be broken to a single type or a list of types, respectively. The “Flat” mode prevents NukerLegit from breaking blocks that are below the player's feet. The “Smash” mode only breaks blocks that can be destroyed instantly, such as tall grass and torches.
|In-game description||“The type of block to break in ID mode.
air = won't break anything”
The “ID” setting determines what kind of blocks NukerLegit will break in “ID” mode. Unless the “Lock ID” checkbox is checked, left-clicking on a block will change the “ID” setting to that type of block.
|In-game description||“Prevents changing the ID by clicking
on blocks or restarting NukerLegit.”
|Default value||not checked|
The “Lock ID” checkbox prevents the “ID” setting from being changed by clicking on blocks or restarting NukerLegit.
|In-game description||“The types of blocks to break in MultiID mode.”|
The “MultiID List” setting determines what kind of blocks NukerLegit will break in “MultiID” mode. Unlike the “ID” mode, left-clicking on a block will not make any changes to the list. The list can only be edited by clicking on the “Edit” button.
|Wurst 1.10 Beta||Added NukerLegit.|
|Wurst 1.14.2||Nuker & NukerLegit now use breadth first search, making them faster and more legit.|
|Wurst 2.25||Added NukerLegit settings.|
|Wurst 3.3||NukerLegit and SpeedNuker can now override the settings of Nuker with their own ones.|
|Wurst 2.25 (Minecraft 1.8),|
Wurst 5.6.2 (Minecraft 1.11)
|Improved NoCheat+ bypass, range and accuracy of NukerLegit.|
|Wurst 7.0pre1||Temporarily removed NukerLegit.|
|Wurst 7.0pre26||Re-added NukerLegit.|
|Wurst 7.2||Fixed a crash when using NukerLegit together with AutoTool.|
|Wurst 7.4||Added a "MultiID" mode to NukerLegit.|
|Added a “MultiID List” setting to NukerLegit.|
|Added an “ID” setting to NukerLegit.|
|Added a “Lock ID” checkbox to NukerLegit.|
|Wurst 7.15.1||Fixed NukerLegit not rendering properly when extremely far from spawn.|
|Wurst 7.32||Fixed NukerLegit not aiming at small blocks correctly.|
|Fixed NukerLegit breaking some blocks more slowly than necessary.|
|Fixed a typo in the description of NukerLegit's “Lock ID” setting.|
|Updated the default list of blocks for the “MultiID List” setting in Nuker, NukerLegit and SpeedNuker.|