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clickgui

ClickGUI

ClickGUI
ClickGUI in Wurst v7.30 MC1.19.2.
TypeHack
Categorynone
In-game description“Window-based ClickGUI.”
Default keybindRight CTRL[Wurst 7]
Left CTRL or Right CTRL[Wurst 6 and ForgeWurst]
Source codenet/wurstclient/hacks/ClickGuiHack.java
ClickGUI in ForgeWurst 0.1 Beta, which was the first release to use modern ClickGUI's codebase.
A screenshot of ClickGUI taken during the development of Wurst 1.3pre3. This version is still based on the Darkstorm API, but looks much closer to modern versions.
ClickGUI in Wurst 1.4 Beta. The ON/OFF buttons were later removed again.
ClickGUI in Wurst 1.1 Beta, based on the Darkstorm API.
Visualization of the default Right CTRL → ClickGUI keybind on an ANSI 104 keyboard.

ClickGUI is a Minecraft hack that allows the user to enable and disable other hacks.

When opened, ClickGUI displays a window for each Category, which then contains a list of every feature in that category. Each window can be moved around, minimized, or pinned. Pinned windows are also displayed when ClickGUI is closed, however they can still only be interacted with while ClickGUI is open.

ClickGUI does not have a window for uncategorized features. Such features can only be viewed in the Navigator GUI.

Every feature in a window has a button that allows the user to turn that feature on or off. The button turns green whenever the feature is enabled. Some features also show an arrow next to the button. When clicked, this opens up a new window with additional settings for that feature.

Settings

Background

Background
Changing the ClickGUI Background setting to red.
TypeColor
In-game description“Background color”
Default value#404040 (dark gray)

The “Background” setting allows the user to customize the color of the background of windows in ClickGUI and Navigator.

Accent

Accent
Changing the ClickGUI Accent setting to red.
TypeColor
In-game description“Accent color”
Default value#101010 (very dark gray)

The “Accent” setting allows the user to customize the color of the borders around buttons, sliders, and other elements in ClickGUI and Navigator, as well as the color of the title bar of windows in ClickGUI.

Text

Text
TypeColor
In-game description“Text color”
Default value#F0F0F0 (almost white)

The “Text” setting allows the user to customize the color of text in ClickGUI, Navigator, and TabGUI.

Opacity

Opacity
TypeSlider
In-game description(none)
Default value50%
Minimum15%
Maximum85%
Increment1%

“Opacity” controls how opaque or transparent the ClickGUI windows are. Lower Opacity values make it easier to see through the ClickGUI windows, while higher Opacity values make it easier to see the windows themselves.

Tooltip opacity

Tooltip opacity
TypeSlider
In-game description(none)
Default value75%
Minimum15%
Maximum100%
Increment1%

“Tooltip opacity” controls how opaque or transparent the tooltips in ClickGUI and Navigator are. Lower Opacity values make it easier to see through the tooltips, while higher Opacity values make it easier to read the tooltips themselves.

Max height

Max height
TypeSlider
In-game description“Maximum window height
0 = no limit”
Default value200px
Minimum0px (unlimited)
Maximum1000px
Increment50px

The “Max height” setting controls the maximum height of windows in ClickGUI. If a window is too tall, it will automatically be resized to fit within the maximum height and a scrollbar will be added to the right side of the window. If the maximum height is set to 0, windows will not be resized and no scrollbars will be added, even if the window is too tall to fit on the screen.

The “pixels” used in the “Max height” setting are relative to Minecraft's GUI scale. For example, if the GUI scale is set to 2, then a Max height of 100 pixels allows the window to be 200 real pixels tall. At a GUI scale of 3, the same window would be 300 pixels tall.

Max settings height

Max settings height
TypeSlider
In-game description“Maximum height for settings windows
0 = no limit”
Default value200px
Minimum0px (unlimited)
Maximum1000px
Increment50px

The “Max settings height” setting controls the maximum height of settings windows in ClickGUI. Settings windows are the windows that are opened by clicking on the arrow next to a feature's button. Unlike normal windows, settings windows always have an “X” button in the top right corner, which closes the window.

If a settings window is too tall, it will automatically be resized to fit within the maximum height and a scrollbar will be added to the right side of the window. If the maximum height is set to 0, settings windows will not be resized and no scrollbars will be added, even if the window is too tall to fit on the screen.

Just like the “Max height” setting, the “pixels” used in the “Max settings height” setting are relative to Minecraft's GUI scale.

Changes

VersionChanges
Wurst 1.1 BetaAdded ClickGUI.
Wurst 1.3.1Added multi-line tooltips to ClickGUI.
Wurst 1.5 BetaClickGUI no longer pauses the game in singleplayer.
Wurst 1.5.1 BetaClickGUI: Added a new icon for pinned windows.
Wurst 2.12Improved ClickGUI performance.
Wurst 2.13Added a notice to ClickGUI that asks the user to switch to Navigator.
Wurst 2.4Target now has its own window in ClickGUI.
Wurst 2.23 (Minecraft 1.8),
Wurst 3.0 (Minecraft 1.9)
Removed ClickGUI.
Some time in 2017A different ClickGUI was created entirely from scratch, kept secret for about 6 months, and then made its first appearance in ForgeWurst 0.1 Beta.
Wurst 6.12Added ClickGUI.
Wurst 6.16The window-based ClickGUI can now be used to manage settings.
Wurst 6.18Fixed the ClickGUI not rendering locked checkboxes properly.
Fixed the ClickGUI not rendering locked/disabled/limited sliders properly.
Wurst 6.19YesCheat+ can now be accessed from the ClickGUI and the TabGUI.
Wurst 6.21Added a “UI Settings” window that allows you to customize the opacity, background color and accent color of the ClickGUI (including Navigator & TabGUI).
Added a default keybind for the window-based ClickGUI: Right CTRL.
Fixed the window-based ClickGUI not rendering blocked features in red. Also added a tooltip to explain why they are blocked.
Wurst 6.22X-Ray's list of blocks can now be edited from the ClickGUI.
Wurst 7.0pre1You can now use keybinds while the ClickGUI is open.
Wurst 6.28 (Minecraft 1.8 - 1.12),
Wurst 7.0pre3 (Minecraft 1.14+)
Added a button to the “UI Settings” window in ClickGUI to access the WurstLogo settings.
Added a button to the “UI Settings” window in ClickGUI to access the HackList settings.
Wurst 7.0pre10Fixed ClickGUI not calculating the width of windows properly.
Wurst 7.0pre13Fixed ClickGUI not responding to mouse scrolling.
Wurst 7.0pre15Fixed ClickGUI and Navigator not rendering properly in snapshot versions.
Wurst 7.17Replaced the sliders for ClickGUI's background and accent colors with ColorSettings. (Thanks to hiddenalt-team!)
Fixed settings windows in ClickGUI sometimes opening at the wrong position.
Wurst 7.19Added a “Tooltip opacity” setting to ClickGUI.
Added a “Text color” setting to ClickGUI.
Renamed the “BG” setting in ClickGUI to “Background”.
Renamed the “AC” setting in ClickGUI to “Accent”.
Wurst 7.20Fixed ClickGUI sometimes rendering the title bar of a window with 100% opacity, regardless of settings.
Wurst 7.31Added a shortcut to open the Keybind Manager from within Navigator or ClickGUI.
Wurst 7.32Added a “Max height” slider to ClickGUI.
Added a “Max settings height” slider to ClickGUI.
ForgeWurst
ForgeWurst 0.1 BetaAdded ClickGUI.
ForgeWurst 0.4 BetaAdded BlockList settings to ClickGUI. (This was used for X-Ray's list of ores.)
ForgeWurst 0.7 BetaAdded a “UI Settings” window to ClickGUI.
ForgeWurst 0.9 BetaAdded a button to the inventory screen that opens the ClickGUI.
clickgui.txt · Last modified: 2023/02/27 13:11 by alexander01998